A downloadable game for Windows and Linux

The Treasure of Gah Zu'kann

A great treasure has laid hidden in the depths of an ancient tomb for centuries. Shrouded in secrecy and legend, the treasure was thought to be nothing more than a myth passed down from father to son as a campfire tale. Against the odds you finally discover the tomb's location, but can you solve the puzzle to unlock the treasure itself?

"The Treasure of Gah Zu'kann" is a small game made for Ludum Dare 37. Programming, art, sound, and writing by Brandon Thread.

NOTE: This game was developed to be a Windows executable and ported to Mac. Non-Windows versions are more likely to explode or just not work. You've been warned.


Search the tomb's treasure chamber for clues. Then solve the puzzle to unlock the fabled riches of Gah Zu'kann!


WASD to Move

Mouse to Look

Left Click to Interact (sometimes you have to click a little above the object... there's a small raycasting bug I haven't worked out yet.)

More information

Published 308 days ago
PlatformsWindows, Linux
Release date 309 days ago
Tags3D, coffee-break, escape-room, First-Person, FPS, ldjam, Ludum Dare, Ludum Dare 37, one-room, Short
Average sessionA few minutes
InputsKeyboard, Mouse
LinksLudum Dare

Install instructions

Unzip then run game.exe or game.app.


win.zip (23 MB)
mac.zip (26 MB)


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Hey Your game is pretty kickass,

I'm working on a video project called time capsules focusing on game indie devs. It's similar to sending a message to your self in 50 years;

Only five questions for my documentary:

1. What feature in your game can the player not experience anywhere else?

2. What's the biggest personal obstacle you had to overcome in creating your game so far? (it could be super technical or anything else that you want to talk about)

3. Who helped you decide to become a game dev?

4. What feature of the game do you absolutely love that no one would probably ever find?

5. What do you believe video games mean to humanity?

First couple of episodes




if you have some game footage or even better developmental footage of errors or other stuff you'd like to show people who have never programmed a day in their life.

also best ways to contact you, and all social media you use because I'll be displaying those through out the episode.

I think if people dig the game and dig your story they might reach out for questions or colabs you really never know what can come of it.

do you think you'd be interested in being my guest?